What Is My Goal
- Front-End Dev
- Earn Respect from Product Designers & Developers
- Build A Business
- Become a Creator, Not a Consumer
- Contribute To A Community
- Involve My Sister in Contributing to the World
- Be Less of Phone-sucked-in Human Drone
- Build Skill in Copy
- Build Skill in Illustration
Who Am I
- Carnegie Mellon University Alumni – Graduated
- Soul Living in NYC
- Dragon boats on the Weekend – Team :: Catch 22
- A Female Consultant
- Handles Life with Two Phones & Two Laptops
- Female Planning Her Life & Love Life
- Loves to Meet Strangers & Loves Traveling on Her Own
- Loves Tony Robbins – Need to See him One Day.
- Grateful for how far she’s made it in Life – Health is Key.
- Do Good for the World – You’ll See how powerful one person can be for the world.
What Have I done
- Online Coding
- Started Free Code Camp – Hmm… not that great at keeping me on board.
- Started CodeAcademy – Hmm.. seemed a bit hard to really learn from.
- Tree House – Got Me on the Free Trial- Still Using it, but we’ll see. I love the Pricing incentive.
- Bootcamps
- Took Some Cheaper Classes hosted by General Assembly
- Tried To Join Full Stack Academy
- MeetUp.com
- AngularNYC
- Google Developer Community
- Design For Social Good
What Got Me Launching

As an aspiring digital Nomad, I’m heavy engaged by this posted Josh Fechter wrote. My mind has been percolating the very thoughts of my endless spending on whether it is books, food, travel and design conferences. To get started, after graduating I would try so hard to save with numerous apps: Mint, Robinhood, Chase App, and Vanguard. (I can write a post about my financial journey: if you guys want!) Getting on with my finances, I kept wondering what is the difference between me and anyone offering these products to sell to a consumer. The difference is that I have nothing to sell, but I have the money to buy. On second thought, I have so much to sell. I just need to sell it. Or at least, I have to have a plan to offer value to the world. I have to be a creator. Not a consumer.
Year’s Schedule
2017- Become a Front-End Developer
- Found on Some LinkedIn Job Posting
– HTML5
– CSS
– JavaScript
– REACT
– MVC Frameworks
– WordPressNice to Have:
– AngularJS/NodeJS is a plus
– Python/Bash is a plus
– TypeScript/CoffeScript is a plus
– ReactJS, Dustjs, Less, CSS, SQL, Play framework (Game Changers) - Java – Heard it might be necessary
- Build Many Apps & Add to Portfolio
-
About Us
Venmo was founded on the principles of breaking down the intimidating barriers around financial transactions to make them intuitive, friendly, and even fun. And it worked: people love sending money with Venmo, and we’re growing by leaps and bounds!
But we’re only just getting started. We want to take that magic of sending money with Venmo and cascade it into every place where people use money. That means connecting people to their money in the most intuitive and fun way possible, then connecting people with each other. Users already love Venmo, but we know there are lots of things we haven’t thought of to make the experience of using Venmo even more delightful and valuable. All that’s going to take a lot of figuring out. Let’s figure it out together!
Design at Venmo
We love making things, so our days are spent with our heads together, pondering the right things to make and how they should work. We huddle with engineers and product managers, working closely together on projects from start to finish, and turn ideas into beautiful, simple, and lovable products that work well. We have white-boarding jam sessions, prototype thoughtful stories, and create pixel-perfect designs that bring it all together. We design separately and together, teach and learn from one another, and push each other to be at our creative and analytical bests. We know we’re never completely done. We ship.
About this Role
At Venmo, some product designers are responsible for specific dimensions of the Venmo experience, like commerce or peer-to-peer payments. Other designers are focused on specific platforms, such as iOS and Android, and ensure that the experiences are not only awesome, but consistent with established patterns and styles. This role is focused on a platform, but it’s not iOS or Android… it’s the Web! You will “own” the design of the Venmo experience on the Web, and will collaborate with engineers and product managers to re-imagine what Venmo can and should be for browsers. While your focus will be the web, that doesn’t mean you won’t also be thinking about mobile experiences, too. Our mobile apps also have web views that will require your keen eye, your sensitivity to the latest responsive design strategies, and a solid understanding of patterns that comfortably coexist with iOS and Material design. This is an incredible opportunity for a special designer that has deep roots in web, product, and mobile design.
What You Need:
- You’ve spent at least 6+ years designing web experiences and products.
- You have a deep understanding of design processes and methods developed through experience and you balance fidelity with agility based on the task at hand.
- You understand the importance of designing for specific contexts, and your work demonstrates how a product should elegantly adapt to them.
- Your analytical thinking is rigorous and communication is precise, and it shows instantly.
- You’re interested in exploring and experimenting without attachment.
- You can make decisions and rally various types of people around them.
- You can spend long stretches with your sleeves rolled up in execution mode
- Your Sketch files show your ability to organize your designs precisely and in a way that’s optimized for communicating the right things to the engineering team.
- You have a knack for understanding people and how they like to do things, and can combine that with testing and data to make sound design decisions.
- You know when to involve others and escalate issues.
- Your portfolio demonstrates range of impressive skills: UX, visual design, UI, storytelling, persona creation, and design process.
- Deep technically skills are very helpful (but not required)—especially if you’re able to leverage that expertise to build prototypes that convey your creative vision. Basic HTML, CSS, and JavaScript skills are assumed.
What You’ll Do:
- Own the design of web-based features and concepts from idea to launch and then through subsequent iteration with minimal guidance.
- Work closely with Venmo teammates from many disciplines (from product management to engineering to analytics) to define problem spaces, design solutions, and help drive design strategy.
- Develop concepts quickly and at low-fidelity, and collaboratively develop unexpected and stupendous designs that can be built.
- Design screens using tools like Sketch, prototype ideas and flows in tools like InVision, and build beautiful animations and delightful moments in code or visualization tools like Framer.
- Execute visual and interaction designs that scale across desktop and mobile.
- Mentor and guide other designers at Venmo as they progress in their careers and craft.
- Refine our processes and help define best practices for design at Venmo.
Nice to Have:
- Experience working closely with software engineers and knowledge of how to successfully collaborate using tools like Jira.
- Technical fluency.
- Experience designing financial and/or social websites or apps.
- Experience with, or an understanding of financial systems.
- A sense of humor (in fact, this is a requirement, now that we think about it).
Month’s Schedule
- July – Almost Over – Get Started with TreeHouse
- Aug- Finish JS, ReactJS, Dustjs, Less, CSS, SQL, Play framework (Game Changers), TypeScript/CoffeScript is a plus, AngularJS/NodeJS is a plus, Python/Bash is a plus
- Sept – Java, BackEnd Stuff
- Oct- Swift, On the Market Stuff
- Nov- Teaching/ More Developed in Community/ Have A Reputation
- Dec- Have the Skills & Confidence A Front dev Has – Gained Respect
Week’s Schedule
- Mon- React Native – Make An App – Finish the Aurora Solar Demo App
- Tues- React – Make an Website
- Wed- AngularJs Material
- Thurs-
- Fri –
- Sat-
Today’s Schedule
- 1PM – 6PM – TreeHouse, Revise Plan
- 7PM – Do Work for Consultant Day Job
- 8PM- Make A Video with Lil Sis
- 9PM – 12AM – Find Out How to Post on My Site Apps- Maybe Expo
Tomorrow’s Schedule
- 5AM- WakeUP
- 6AM- 8:30AM – Gym
- 8:30AM -Go To Work
- 4:30pm – Out of Work
- 5pm – Go To Samsung Talk
Bad Habits To Avoid
- Going on Facebook For Mindless Amount of Time
- Not Following Through with Plans
- Making Bad Plans
- Spending Mindless Money
- Losing Track of Plan
- Not Planning
That’s all for now.

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